hr-studio
Agents & Swarms · 04
The Primer  /  Chapter 04

Agents & Swarms

Many simple actors, no central plan — and coordination that emerges anyway. Flocks and phase transitions, ant trails, the brainless genius of slime mold, cities that build themselves, and crowds that are wise or catastrophic depending on whether anyone is listening.

6 interactive sectionsEvery idea is yours to move
i.
Flocks
A thousand birds, and nobody in charge.
Open
ii.
Swarm Intelligence
Alignment, informed minorities, and a swarm that searches.
Open
iii.
Ants & Stigmergy
The world is the message.
Open
iv.
Slime Mold
The architect with no brain.
Open
v.
Multi-agent Urban Growth
A city nobody designed.
Open
vi.
Collective Intelligence
When the crowd is smarter than anyone in it — and when it isn't.
Open
All chapters